CPSC453
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Introduction to Computer Graphics
Computer Science
SC - Faculty of Science
Subject
CPSC - Computer Science
Description
Introduction to computer graphics. Principles of raster image generation. Example of a graphics API. Graphics primitives. Co-ordinate systems, affine transformations and viewing of graphical objects. Introduction to rendering including shading models and ray tracing. Introduction to modelling including polygon meshes, subdivision, and parametric curves and surfaces.
Prerequisite(s): Computer Science 319 or 331; and Mathematics 211 or 213; and 3 units from Mathematics 253, 267, 277, 283 or Applied Mathematics 219.
Prerequisite(s): Computer Science 319 or 331; and Mathematics 211 or 213; and 3 units from Mathematics 253, 267, 277, 283 or Applied Mathematics 219.
Course Attributes
Fee Rate Group(Domestic) - A, Fee Rate Group(International) -A, GFC Hours (3-2T)
Courses may consist of a Lecture, Lab, Tutorial, and/or Seminar. Students will be required to register in each component that is required for the course as indicated in the schedule of classes. Practicums, internships or other experiential learning modalities are typically indicated as a Lab component.
Component
LEC
Component
TUT
Units
3
Repeat for Credit
No
Subject code
CPSC
Understanding Course Information
Please refer to Course Terminology and Description to better understand how to interpret course information such as GFC Hours, pre-requisites, course levels, etc.