Skip to Main Content

CPSC585

Download as PDF

Games Programming

Computer Science SC - Faculty of Science

Subject

CPSC - Computer Science

Description

Standard techniques for the implementation of computer games. Standard multimedia programming environments and high performance multimedia. Special purpose rendering engines. Interactive control and feedback; modelling.
Prequisites: Computer Science 453 and consent of the Department.

Course Attributes

Fee Rate Group(Domestic) - A, Fee Rate Group(International) -A, GFC Hours (3-2), WIL Field Placement

Courses may consist of a Lecture, Lab, Tutorial, and/or Seminar. Students will be required to register in each component that is required for the course as indicated in the schedule of classes. Practicums, internships or other experiential learning modalities are typically indicated as a Lab component.

Component

LAB

Component

LEC

Units

3

Repeat for Credit

No

Subject code

CPSC

Understanding Course Information