Subject
CPSC - Computer Science
Description
Principles of traditional animation, key framing, parametric and track animation, free form deformation, inverse kinematics, dynamics, spring mass systems, particle systems, numerical integration, Lagrangian constraints, space time constraints, collisions, human animation, behavioural animation, metamorphosis, implicit animation techniques, animating liquids, gases and cloth, motion capture.
Antirequisite(s): Credit for Computer Science 687 and 587 will not be allowed.
Antirequisite(s): Credit for Computer Science 687 and 587 will not be allowed.
GFC Hours
(3-2T)
Domestic Fee Rate Group
A
International Fee Rate Group
B
Signature Learning
Research & Creative Scholarship
Courses may consist of a Lecture, Lab, Tutorial, and/or Seminar. Students will be required to register in each component that is required for the course as indicated in the schedule of classes. Practicums, internships or other experiential learning modalities are typically indicated as a Lab component.
Component
LEC
Component
TUT
Units
3
Repeat for Credit
No